Solonor Thelandira
Keen-Eye
Solonor Thelandira
Keen-Eye
Lesser God (Elves)
PORTFOLIO: Archery, Hunting
PLANE: Olympus
CLERIC ALIGNMENT: Chaotic Good—Elves (T)
SYMBOL: Silver Arrow with green fletching
Clad in a great cloak of living leaves, Solonor strides through the forests in search of game and to seek out and destroy evil. His only weapon is a magic longbow that has a range as far as the horizon. Solonor will not close to do battle with an enemy, but will track and pursue instead, firing arrows from a never empty quiver.
The favorite tactic of this deity, should he anticipate battling a particularly dangerous foe, is to physically touch that being and then retreat. Once by himself again, he can then manufacture a special Arrow of Slaying designed especially to kill that one opponent, should it strike home. This type of arrow can kill any intended target of up to (but not including) demigod status. Many demons, devils, and other monsters of the lower planes have felt the bite of these missiles; not even their magic resistance can protect them from certain death.
Solonor is worshipped chiefly in elven ruled lands, such as Celene, Highfolk, Sunndi, and the Duchy of Ulek, though he is also worshipped in realms with large elven populations, such as Ahlissa, Geoff, Keoland, and Veluna. Solonor is primarily revered by beings especially drawn to nature, elven and half-elven rangers, hunters, woodsmen, and even fighters. Elven hunters, in particular, appeal to him, for they are better catchers of game. Elven warriors trapped within hostile territory also call on him for aid. In more recent centuries some humans, most notably hunters, have joined Solonor's faith as well.
Priests of Solonor dress in chainmail or lighter armor, with silver accouterments, and overlaid with robes having leaf-green hoods. His priests pray and meditate when the moon reaches its highest point. Typically a hunter will sacrifice a trophy (claw, tooth, antler) from the hunt to the deity.
Elven or half-elven single-class clerics can become proficient in long or short bows.
Clerics of Solonor add the spell, invisibility, to their 2nd level list of spells.
Elven clerics who distinguish themselves in some very extraordinary fashion have a 2% chance of being given an arrow of slaying of the normal sort, designed to slay the type of creature that is the elf's greatest enemy at that particular time.
These abilities are gained at no cost in additional experience points.